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// are met:
//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.

#ifndef PX_H
#define PX_H

/** \addtogroup foundation
@{
*/

#include "foundation/PxSimpleTypes.h"

/** files to always include */
#include <string.h>
#include <stdlib.h>

#if !PX_DOXYGEN
namespace physx
{
#endif

typedef uint32_t PxU32;

class PxAllocatorCallback;
class PxErrorCallback;
struct PxErrorCode;

class PxInputStream;
class PxInputData;
class PxOutputStream;

template<class Type>	class PxVec2T;
typedef PxVec2T<float>	PxVec2;

template<class Type>	class PxVec3T;
typedef PxVec3T<float>	PxVec3;

template<class Type>	class PxVec4T;
typedef PxVec4T<float>	PxVec4;

template<class Type>	class PxQuatT;
typedef PxQuatT<float>	PxQuat;

template<class Type>	class PxMat33T;
typedef PxMat33T<float>	PxMat33;

template<class Type>	class PxMat34T;
typedef PxMat34T<float>	PxMat34;

template<class Type>	class PxMat44T;
typedef PxMat44T<float>	PxMat44;

template<class Type>	class PxTransformT;
typedef PxTransformT<float>	PxTransform;

class PxPlane;
class PxBounds3;

/** enum for empty constructor tag*/
enum PxEMPTY
{
	PxEmpty
};

/** enum for zero constructor tag for vectors and matrices */
enum PxZERO
{
	PxZero
};

/** enum for identity constructor flag for quaternions, transforms, and matrices */
enum PxIDENTITY
{
	PxIdentity
};

#if !PX_DOXYGEN
} // namespace physx
#endif

/** @} */
#endif

